Open launcher, click "mods", select, save, done. An auto save option would help newer players though and those who haven’t gotten around to quick saving. 96a-RC8 update (and the new MagicLib update). 4X game features in Starsector. This mod overrides procgen system, allowing you to change size of the sector, number of generated constellations, and more importantly - adjust number of themed constellations. Due to the skill system changes, skill. What are your thoughts guys?. Go to StarSectorsavessave_ (your most recent save) copy the back up file and put it somewhere else open campaign. Download the Linux version of Starsector from the website to the Steamdeck, extract it and then add starsector. Then find the id of the condition follow up with removecondition [id] That works if it is a condition mind you. json. Dev Mode: Enables the Variant Editor feature from the main menu. 14, for Starsector 0. 95. With this you don't waste any resources. 0-alpha-5 3. 7ghz. Every mod will need a Mod_Info. I am no longer the MC of my starsector save file. 95 and doesn’t have Nexerelin, it will not work. My very first mod: feel free to suggest things or report bugs. First, use the Create Save Game Object node to create an object based on your SaveGame class. Download: Savegame Editor (450 KB) Paul Walton's Position Editor. On Windows, it's in the installation directory. 0. 7. E. Daily lessons, support and discussion for those following the month-long "Linux Upskill Challenge" course material. ship file. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). The Create Save Game Object node will automatically change its output pin type to match the type you specify with the Save. I suggest using a good text editor like Sublime Text or Visual Studio Code. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. Open starsector\starsector-core\data\hullmods\hull_mods. Causalities taken when raiding are based on a proportion of all the marines you are carrying regardless if they participate or not. 0. r/starsector. Do note, however, that it will not fully activate it (e. Extract the mod file to a folder on your computer. Absolutely true. If you just need to move a single whole stack, you can also hold control and click to quickly transfer it. However, I know that you can change the amount of items in your inventory by editing your save file, and you do this by searching for the name or amount of something you currently have, preferably a very high uncommon number (12945 ore for example) so you can find the section. To profit from exports, you need to build an industry like agriculture, mining, or heavy industry. "maxShipsInFleet":30, Increase the number of. ago. 1 day ago · And once your AI-powered draft is complete, you're free to customize and make the book your own as much as you'd like, then list and let the money roll in. It is formatted in Starsector's somewhat loose JSON schema. 9. Get the Console Commands mod by LazyWizard. json and change the setting "altMouseMoveToMassTransfer" to true. The JRE is a big chunk of the total. Open starsectorstarsector-coredatahullmodshull_mods. Credits and distribution permission. Ship Catalogue / Variant Editor (SCVE) v1. Go into Starsector, and your mods folder should be there. Open comment sort options. He means how if you enter a colony that was conquered, say Tri Tach took it. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. A barebones compatability patch to make sure the mod does not crash on startup or (fingers crossed) during play for reasons related to the Starsector 0. It can be tricky to navigate if you aren't comfortable. It's important that your CPU can reach its maximum single core performance of 4. macOS: Control-click the Starsector icon in your Applications folder and choose Show Package Contents. Open the 'vmparams' file and change the allocated memory accordingly. 3. The Aurora is a top-end, high-tech cruiser. Should help a lot with the flux side issues and the 40 extra OP never hurts. As mentioned, the console command mod includes a survey option. Auto-complete of class/method names, including listing all methods for a vanilla class. Hullmods. « Reply #1 on: January 26, 2013, 06:53:01 AM » Assuming you are using Windows (and I've never personally done this): 1. Well, you can't*, the game uses a predefined ship. I may have exaggerated by saying it's as easy as feeding a PNG into an editor, there is a bit more work needed to make it a functional ship and a functional mod. To me the story points take away the idea of consequenceThe longer the game runs, the more memory ends up being built up. Re: Trylobot's ship editor (2. Enjoy endless possibilities for customization with Starsector mods, expansions, and more. ago. The Aurora is a top-end, high-tech cruiser. The skilled up mod, does this also. fs. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). Editing Save Games Right! so whenever i google this all i find is "download the bla bla bla" and it buggs me, i prefer actually editing the save files as is. Mods are split into three categories; Utility (can be safely removed with no consequences), Library (has a core library that contains shared assets and such), and Permanent (can't be removed without bricking a. 4. Yeah, there's no reason to feel bad about reloading saves. Udpate: My apologies, but Core mods are no longer safe to remove from a save (my sanity thanks me). Each ship as loaded out with a plethora of small hybrid turret slots, with varying missile hardpoints, or built in missile tubes designed to be loosely lore accurate. Damn. Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. There should be a . 48856 Posts 3448 Topics Last post by LngA7Gw in Re: [0. The Aurora is a reasonably rare, aggressive platform that is justifiably terrifying burning towards targets. Re: [0. 1 day ago · The best Black Friday sales on makeup. The sort of contacts the player develops, then, is the way the player tells the game what they’re interested in, which the game can then deliver. editor version 2. AdvancedGunneryControl - Allows you to customize how your weapon groups behave on auto-fire, with various modes. 0 (May 6, 2017) Updated to support Starsector 0. 95. There is an excel file that holds all the numbers, off the top of my head it’s in the hulls folder, I’m not at my PC right now. 96 was focused on adding stuff to the game, not modifying existing code, after all. I tried the MS editor now to edit / save - it worked. Afaik, it should be somewhere on your character lvl-up screen. It was made to add more of a strategic sense to the system-map. the save reminder mod is a blessing for this game, starsector is too much consuming in term of time. csv and in addition corresponding entries in the wing data. I downloaded the pre-edited vmparams 4gb allocation from the discord and now it works, thank you. Starsector is a game for lovers of the Sci-Fi genre. and Converted Hangars would add an additional hangar slot which isn't reflected in the editor). From the mind of Horror_Target, very on point tbh. Notepad is not recommended lol. Tyler Shane is the food editor for Kansas City magazine. Guide att Reddit Admiral Posts: 1406 Re: Editing Save files. v1. 10 modifiers added to phase ships allowing for more dynamic phase gameplays. hullmods. Put it in the mods folder and make sure it's tagged in Starsector's launcher. Starsector > Mods > Modding >. Download, then drag and drop into mod folder (package contents). Evolution (whitelisting ships to allow the mod use). - Save and load presets for your character's appearance. 2. Make a backup, then open it and change the -Dcom. This editor has been on my pc for quite some time before it was deemed a threat. Drag and drop the folder from the “saves” folder in the starsector folder. Your mod has created a new shepherd. The ship. An offshoot of SirBitesalot's CyberCAT, an in-development save editor. paths. 4. And open it again. json file to improve your game experience. If you mod, you should have antivirus 100%. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for Starsector goes above and. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. So an emp barrage is the way to go. « Reply #312 on: February 17, 2023, 08:59:20 PM ». a small guide to Editing items in savegames. 95. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. I’m sure the auto save kidder would be happy to have their code used so it might not even take much effort. You could ask them how they did it/for advice. The high flux capacity should be utilized to defend itself as it cannot. ago. It's nearly impossible to make more than the tiniest of changes without corrupting something. Extra ammo is just redundancy. Due to the skill system changes, skill. Well, the solution to my car leaking is to just keep adding oil. You might have a bit more luck on the starsevtor discord. Yes but rarely like for stealth missions. Cosmetics: Take 40% off sitewide today through 11/28. Also look into expanding the Ram usage of Starsector or making it run on Java 8, there's some YouTube tutorials and on this subreddit + Starsector forum. Since the vanilla has Borers, the sum says it still has Borers, you see? If your shepherd. Just buy it. 40 skills are available. . fs. If you put modded ships in there, you need to add their ship ids to the whitelist. created a new . Put it in the old computer. Contrary to the opening statements about the Conquest embodying concentrated firepower, the Conquest is built for broadsides, with the bulk of its firepower spread out across several turrets with a 120°. impl. -Compatible to StarSector 0. Usually after the final set of patch notes come out, the update drops shortly after. There are a lot of dependencies in the save file, such as the market (station), nascent gravity well, some ibb/high-value-bounty missions, etc. 0. $59. ago. Has a 100% hazard Terran Eccentric world with Rich farmland, common ore, and common organics about 29ly from the core, but between free port, a fullerene spool, a megaport, and waystation, the colony has about 150% accessibility. starsector-core > data > hullmods > hull_mods. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. 0b:-ONLY save compatible with 0. sh as a non-steam game on Steam. Starsector version 0. So, these are the most prominent features offered by Starsector Trainer. . But I put in a vanilla paragon. TL;DR: More marines = more dead marines. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. Change the numbers at the end of the lines to what you want. Removed skills changes. Yes, Starsector Trainer is 100% safe to use. also oftentimes mod updates break saves and i have to start a new run. Starsector, saves folder, open a save from the current run you have, open the campaign file (notepad works fine), CTRL+F search for "Legion_XIV_Elite" and then once one shows up, search back up for "system" or "nebula. The Aurora is a top-end, high-tech cruiser. 95. How to edit weapon stats? What you are looking for is the weapon data csv file, which can be edited either with a clean text editor like Notepad++, or a correctly set up spreadsheet editor like Excel. 0 The nature of the crashes mentioned in the post above are erratic and crash randomly. The Aurora is a reasonably rare, aggressive platform that is justifiably terrifying burning towards targets. 95a Reduced fuel use to 6/ly (was: 10). xml . 4. right-click the address bar in explorer and select "copy address as text". 1 day ago · Save. e. I don't think there is ANY way to increase the magazine size to be frank, neither through additional Ammo Canisters nor through promotions as far as I am aware. In games like Homeworld, X, Endless Skies, etc, you have to physically disable the ship before you can board it. Colonies were added in version 0. Starsector version 0. ago • Edited 3 yr. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. it should contain: If you move the first two somewhere, and then remove the . Starfarer Ship and Data Editor, for Modders. Let's take a look at Starsector's Virtual Memory Parameters (vmparams) and go over how to fix some nasty RAM errors that can show up once you start modding t. Open the Console with CTRL+Backspace. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. Click on it. FooterDiscuss modding Starsector here. bat" and enter. 0</maxFuel> <maxPersonnel>X. The Legion is a low tech capital-sized battlecarrier fielded by the Hegemony. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. Really can let you min/max your officers. Look for <id>player<id> Under this section scroll and find the known blueprints and known weapons ones. 5mil to build. ago. Step 4: get 2 sp actions that mean nothing, so they take literally all ur money u have on urself. Save 35% on the Cuisinart PerfecTemp Cordless Electric Kettle, or top pick, with this Black Friday deal. An example - a mod that changes ships animations and adds some new visual effects. 13030 [Thread-3] INFO com. The Plasma Jets ship system allows it to gain massive speed to either attack or retreat. Any one malefactor might use the premise of a "mod" to introduce keyloggers, and you allow the game. variant files in respective folders with different names (batbarge. Community content is available under CC-BY-SA unless otherwise noted. So in 2020, when my mental health was plummeting along. I don't know what's causing your crash, but this is a way to move and to possibly test what the problem is. Join thousands of players in a massive online community. Start the game and select the mod from the “mods” menu. Change your gold items stats etc. So heres a small tutorial! (There will be youtube vids showing at the end of the post. It falls closest to the genres of 4X strategy and RTS; but, neither of them are really representative of the game’s scope and possibilities. 99 at Chewy (Save $30) Chewy is offering up to 50% off during its Black. Download Mod. There should be a backup of your previous save in your saves folder. g. MS 2010 was somehow "corrupting" the saves. 0 and higher. « Reply #1 on: January 07, 2022, 06:08:58 AM ». Notepad is not recommended lol. open your "campaign. The player’s relationship with a faction changes as a response to player actions. 8. If you’re lazy and don’t care about the file. Then the game will render incorrectly because it thinks the framebuffer is 2560x1440p when it's really something like 2560x1400p. 2 Large missile weapons, with either fragmentation or High Explosive warheads. txt extension, otherwise it won't work. This will create a text file. So 16 frigates ~ 1. 7. save. Based list. The 'Experimental' in the title is not just for novelty. File size mostly. open command prompt (Windows-R, type in cmd. Send Realistic Combat damage through the modification system before applying it. Open the planets tab. Right that is what I'm looking for a system that can be self sustaining and not rng dependant. Some do, some don't, it's personal preference. Check out the modding section of the official forum, there are. Removed extra crew bonus. There probably is, I just don't know of one. 0. 0-alpha-5 - Hot fix a bug that will remove the weapon slot angle if it equal to 0Re: Failed calling method when loading save game. Yup, save file compression is turned on via settings. Lets you have as many officers on the bench as you want. The advice also bugs me a little: the game offers a lot to different players styles. ago. ago. Don't sweat it. csv. Add a Comment. Guide att Reddit. I really want my save back since I played like 5 hours straight and don't want all the progress gone. Starfarer Ship and Data Editor, for Modders. player - tritachyon. So last night I saved a game of starsector. Skills are permanent bonuses or activated abilities acquired by the player and officers. ago. AdvancedGunneryControl - Allows you to customize how your weapon groups behave on auto-fire, with various modes. Set value to 0. especially because it has a built-in single track audio editor. There's also almost always a stripe of free space between the core worlds and the outer rim. From the IntelliJ splash screen, choose "Open" and then select the folder you just extracted, containing the template. The start of an abomination, dubbed the "moderately cursed ship pack". The Application have a VirusTotal score of 1/47 which is very low. Download. csv. Any direction or order is fine. You never know if you mess up the file or not later on. Say a weapon is located at (35,10) with an angle of 90. Auto-complete of class/method names, including listing all methods for a vanilla class. The more commonly balance tweaked information is in the ship_data. 6 units of supplies. I've been developing this application for the past. Christmas tree n How to use Redbull's Ship editor. Zero. Like a recent mod you have installed may be causing your game to have a heart attack. So I did some digging around on my save file, If you want to make safety overrides an S-mod, find your save file in: Starsector/saves/ First of all, save a copy of your current save. I do save before getting in a big battle or something mostly just for the assurance. png file to change skins, but there are no skins for the ships out there. Open notepad and find your "saves" folder in the starfarer directory. maxtruong-902 • 1 yr. For me it is: D:SpieleStarsectorstarsector-coredataconfig. That will try to launch the game as if you'd double-clicked the bat file, but diagnostic output will show up in the console, so you. To install Starsector mods, follow these steps: Download the mod file from a trusted website, such as the Starsector forum or Nexus Mods. starfarer. AutomatedRepairUnit. As the player, you directly control your own ship, while issuing orders to other ships in your fleet. Plenty of threads that discuss good seeds. version file can point to a local master when dev mode is enabled. Change planet and colony descriptions with an in-game interface. Starsector! Join thousands of players in a. Removes. Download here! Save Compatible with version 1. i understand this is a unfinished game and that having save compatibility is highly unlikely to begin with. player - hegemony. Edit: copy your current save aswell. 6. starfarer. It only has a -1% penalty due to isolation from other colonies. You'll still need an AI core for your ships, but the CR penalty should be gone (and you get free automated repair unit too!)The Conquest is a fast and agile battle-cruiser that sacrifices defense for mobility. variant) tried adding it to a mission and the game crashes at the loading screen. a. There is "More Officer Skills" Mod but it's practically unuseable, because the engine limitation that Starsector have, it's gonna call that mod every time you open an UI, so it's basicly make your game stutter about 3-6 second when you do everything that open an UI like opening Map or Colonies Menu. player - independent. Open up your current save (should be the most recently modified) and there should be 4 files in it. - Easily. Snag a. The product of multiple mentions. High-ork-boi • 1 yr. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for. Seeing as the half-life of tryptophan in your system is, oh, 36 hours (or so it. It adds pre-specified images to all vanilla planets and can add fitting images to modded (setting disabled by default!) and newly established colonies. High-ork-boi • 1 yr. This (along with many other settings) can be changed by running the Settings command. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. csv is section on planets. - can now open, edit and save *. It also includes endgame. #STARSECTOR SAVE EDITOR MOD# So, Some Antiviruses may detect the Mod as Virus but it is completely safe. 20. Character is LvL 40 with all skills unlocked and the combat skills are elite. Saving takes forever. Drakohen. pipai_ • 3 yr. campaign. Performance or battery save mode. Look for settings. Then it'll ask you if you want a preset "balanced, assault, strike" etc template, OR you can use your current loadout (the one furthest to the right) to save as a new template. 1 upkeep. Crew with equipped EVA suit and a weapon. It’s $15. you have to specifically use a ship. I personally would right click on the mods folder, make a shortcut, and put the shortcut on your desktop or somewhere easy to find. Any help would be awesome! Thanks!~. There are two methods to do this. save Updated to be compatible with Starsector 0. Mods are listed in alphabetical order within their. ago. 96a and MagicLib 1. Uncompressed campaign. It was then at commented and. Logged My mod for. The first method is looking through the hull csv files manually, but that is. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla.